Creating your own team If your club allows it, you can start a team yourself and become its captain — with a commissioner's approval.
What is a captain What captains can do that riders cannot, and the one chain the job revolves around.
Borrowing a rider Finding an available rider from another club, the category rule, and reading the outcome.
Managing your account Edit your own profile, pause your racing, and understand which numbers you can change and which the Zwift sync owns.
Settings Race types, club profile, recruitment, registration options and verification — in the order to touch them.
Acting as captains Managing another club team on that captain's behalf, and the banner to check first.
Verifying riders Reviewing height and weight submissions, and why the queue matters more than it looks.
Adding commissioners How admin access is granted — and the two things the app does not currently protect you from.
How it comes together The concepts underneath the admin panel: grading systems, team membership, and the borrowing chain.